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Work
VFX, 3D, real-time, product, development, design. Each project says what it is: school, client or personal.
01VFX · +1RATATONY
2025 – 2026A complete VFX film, alone: from modelling to sound design.
02Real-time · +1Passage entre les mondes
2024 – 2025Two worlds, one portal: an environment film built with method.

03Lighting · +1Éclairage & rendu photoréaliste
2024Reproduce a real room until the gap disappears.
04ProductSABOT
—Brushed metal, glass, soft light: cosmetic visualisation.
05Dev & AI · +1Servio
20263,234 tickets printed in production, in a real restaurant.
06Real-time · +1Forêt — temps réel
—Twenty-three seconds of undergrowth rendered in real time.

07Archviz · +1Archviz — jour / nuit
—One scene, two lights.

08Design · +1Shadow Hats
—An identity rebuilt for a real client — and a stance.
09ProductLibeco — lin
—Render a material until you want to touch it.
10Explorations · +1Explorations
—Houdini, VEX, hard-surface: the testing grounds.
11Explorations · +1Robot — hard-surface
2024A robot modelled part by part.
12VFXMatte painting
2024A valley painted to be crossed.
13Dev & AISoonRender Queue
—The tool you write when a task repeats.